mirror of
https://https.git.savannah.gnu.org/git/gnulib.git
synced 2026-05-13 15:13:36 +00:00
avltree-omap: New module.
* lib/gl_avltree_omap.h: New file. * lib/gl_avltree_omap.c: New file. * lib/gl_avltree_ordered.h: Code moved to here from lib/gl_avltree_oset.c. Parameterize. * lib/gl_avltree_oset.c: Include gl_avltree_ordered.h. * lib/gl_anytree_omap.h: New file. * modules/avltree-omap: New file. * modules/avltree-oset (Files): Add lib/gl_avltree_ordered.h. (Makefile.am): Add gl_avltree_ordered.h to lib_SOURCES.
This commit is contained in:
11
ChangeLog
11
ChangeLog
@@ -1,5 +1,16 @@
|
||||
2018-12-11 Bruno Haible <bruno@clisp.org>
|
||||
|
||||
avltree-omap: New module.
|
||||
* lib/gl_avltree_omap.h: New file.
|
||||
* lib/gl_avltree_omap.c: New file.
|
||||
* lib/gl_avltree_ordered.h: Code moved to here from
|
||||
lib/gl_avltree_oset.c. Parameterize.
|
||||
* lib/gl_avltree_oset.c: Include gl_avltree_ordered.h.
|
||||
* lib/gl_anytree_omap.h: New file.
|
||||
* modules/avltree-omap: New file.
|
||||
* modules/avltree-oset (Files): Add lib/gl_avltree_ordered.h.
|
||||
(Makefile.am): Add gl_avltree_ordered.h to lib_SOURCES.
|
||||
|
||||
array-omap: New module.
|
||||
* lib/gl_array_omap.h: New file.
|
||||
* lib/gl_array_omap.c: New file.
|
||||
|
||||
305
lib/gl_anytree_omap.h
Normal file
305
lib/gl_anytree_omap.h
Normal file
@@ -0,0 +1,305 @@
|
||||
/* Ordered map data type implemented by a binary tree.
|
||||
Copyright (C) 2006-2007, 2009-2018 Free Software Foundation, Inc.
|
||||
Written by Bruno Haible <bruno@clisp.org>, 2018.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>. */
|
||||
|
||||
/* Common code of gl_avltree_omap.c and gl_rbtree_omap.c. */
|
||||
|
||||
/* An item on the stack used for iterating across the elements. */
|
||||
typedef struct
|
||||
{
|
||||
gl_omap_node_t node;
|
||||
bool rightp;
|
||||
} iterstack_item_t;
|
||||
|
||||
/* A stack used for iterating across the elements. */
|
||||
typedef iterstack_item_t iterstack_t[MAXHEIGHT];
|
||||
|
||||
static gl_omap_t
|
||||
gl_tree_nx_create_empty (gl_omap_implementation_t implementation,
|
||||
gl_mapkey_compar_fn compar_fn,
|
||||
gl_mapkey_dispose_fn kdispose_fn,
|
||||
gl_mapvalue_dispose_fn vdispose_fn)
|
||||
{
|
||||
struct gl_omap_impl *map =
|
||||
(struct gl_omap_impl *) malloc (sizeof (struct gl_omap_impl));
|
||||
|
||||
if (map == NULL)
|
||||
return NULL;
|
||||
|
||||
map->base.vtable = implementation;
|
||||
map->base.compar_fn = compar_fn;
|
||||
map->base.kdispose_fn = kdispose_fn;
|
||||
map->base.vdispose_fn = vdispose_fn;
|
||||
map->root = NULL;
|
||||
map->count = 0;
|
||||
|
||||
return map;
|
||||
}
|
||||
|
||||
static size_t
|
||||
gl_tree_size (gl_omap_t map)
|
||||
{
|
||||
return map->count;
|
||||
}
|
||||
|
||||
static bool
|
||||
gl_tree_search (gl_omap_t map, const void *key, const void **valuep)
|
||||
{
|
||||
gl_mapkey_compar_fn compar = map->base.compar_fn;
|
||||
gl_omap_node_t node;
|
||||
|
||||
for (node = map->root; node != NULL; )
|
||||
{
|
||||
int cmp = (compar != NULL
|
||||
? compar (node->key, key)
|
||||
: (node->key > key ? 1 :
|
||||
node->key < key ? -1 : 0));
|
||||
|
||||
if (cmp < 0)
|
||||
node = node->right;
|
||||
else if (cmp > 0)
|
||||
node = node->left;
|
||||
else /* cmp == 0 */
|
||||
{
|
||||
/* We have a key equal to KEY. */
|
||||
*valuep = node->value;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool
|
||||
gl_tree_search_atleast (gl_omap_t map,
|
||||
gl_mapkey_threshold_fn threshold_fn,
|
||||
const void *threshold,
|
||||
const void **keyp, const void **valuep)
|
||||
{
|
||||
gl_omap_node_t node;
|
||||
|
||||
for (node = map->root; node != NULL; )
|
||||
{
|
||||
if (! threshold_fn (node->key, threshold))
|
||||
node = node->right;
|
||||
else
|
||||
{
|
||||
/* We have a key >= THRESHOLD. But we need the leftmost such
|
||||
element. */
|
||||
gl_omap_node_t found = node;
|
||||
node = node->left;
|
||||
for (; node != NULL; )
|
||||
{
|
||||
if (! threshold_fn (node->key, threshold))
|
||||
node = node->right;
|
||||
else
|
||||
{
|
||||
found = node;
|
||||
node = node->left;
|
||||
}
|
||||
}
|
||||
*keyp = found->key;
|
||||
*valuep = found->value;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static int
|
||||
gl_tree_nx_getput (gl_omap_t map, const void *key, const void *value,
|
||||
const void **oldvaluep)
|
||||
{
|
||||
gl_mapkey_compar_fn compar;
|
||||
gl_omap_node_t node = map->root;
|
||||
|
||||
if (node == NULL)
|
||||
{
|
||||
if (gl_tree_nx_add_first (map, key, value) == NULL)
|
||||
return -1;
|
||||
return true;
|
||||
}
|
||||
|
||||
compar = map->base.compar_fn;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
int cmp = (compar != NULL
|
||||
? compar (node->key, key)
|
||||
: (node->key > key ? 1 :
|
||||
node->key < key ? -1 : 0));
|
||||
|
||||
if (cmp < 0)
|
||||
{
|
||||
if (node->right == NULL)
|
||||
{
|
||||
if (gl_tree_nx_add_after (map, node, key, value) == NULL)
|
||||
return -1;
|
||||
return true;
|
||||
}
|
||||
node = node->right;
|
||||
}
|
||||
else if (cmp > 0)
|
||||
{
|
||||
if (node->left == NULL)
|
||||
{
|
||||
if (gl_tree_nx_add_before (map, node, key, value) == NULL)
|
||||
return -1;
|
||||
return true;
|
||||
}
|
||||
node = node->left;
|
||||
}
|
||||
else /* cmp == 0 */
|
||||
{
|
||||
*oldvaluep = node->value;
|
||||
node->value = value;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
gl_tree_getremove (gl_omap_t map, const void *key, const void **oldvaluep)
|
||||
{
|
||||
gl_mapkey_compar_fn compar = map->base.compar_fn;
|
||||
gl_omap_node_t node;
|
||||
|
||||
for (node = map->root; node != NULL; )
|
||||
{
|
||||
int cmp = (compar != NULL
|
||||
? compar (node->key, key)
|
||||
: (node->key > key ? 1 :
|
||||
node->key < key ? -1 : 0));
|
||||
|
||||
if (cmp < 0)
|
||||
node = node->right;
|
||||
else if (cmp > 0)
|
||||
node = node->left;
|
||||
else /* cmp == 0 */
|
||||
{
|
||||
/* We have a key equal to KEY. */
|
||||
*oldvaluep = node->value;
|
||||
gl_tree_remove_node (map, node);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static void
|
||||
gl_tree_omap_free (gl_omap_t map)
|
||||
{
|
||||
/* Iterate across all elements in post-order. */
|
||||
gl_omap_node_t node = map->root;
|
||||
iterstack_t stack;
|
||||
iterstack_item_t *stack_ptr = &stack[0];
|
||||
|
||||
for (;;)
|
||||
{
|
||||
/* Descend on left branch. */
|
||||
for (;;)
|
||||
{
|
||||
if (node == NULL)
|
||||
break;
|
||||
stack_ptr->node = node;
|
||||
stack_ptr->rightp = false;
|
||||
node = node->left;
|
||||
stack_ptr++;
|
||||
}
|
||||
/* Climb up again. */
|
||||
for (;;)
|
||||
{
|
||||
if (stack_ptr == &stack[0])
|
||||
goto done_iterate;
|
||||
stack_ptr--;
|
||||
node = stack_ptr->node;
|
||||
if (!stack_ptr->rightp)
|
||||
break;
|
||||
/* Free the current node. */
|
||||
if (map->base.vdispose_fn != NULL)
|
||||
map->base.vdispose_fn (node->value);
|
||||
if (map->base.kdispose_fn != NULL)
|
||||
map->base.kdispose_fn (node->key);
|
||||
free (node);
|
||||
}
|
||||
/* Descend on right branch. */
|
||||
stack_ptr->rightp = true;
|
||||
node = node->right;
|
||||
stack_ptr++;
|
||||
}
|
||||
done_iterate:
|
||||
free (map);
|
||||
}
|
||||
|
||||
/* --------------------- gl_omap_iterator_t Data Type --------------------- */
|
||||
|
||||
static gl_omap_iterator_t
|
||||
gl_tree_iterator (gl_omap_t map)
|
||||
{
|
||||
gl_omap_iterator_t result;
|
||||
gl_omap_node_t node;
|
||||
|
||||
result.vtable = map->base.vtable;
|
||||
result.map = map;
|
||||
/* Start node is the leftmost node. */
|
||||
node = map->root;
|
||||
if (node != NULL)
|
||||
while (node->left != NULL)
|
||||
node = node->left;
|
||||
result.p = node;
|
||||
/* End point is past the rightmost node. */
|
||||
result.q = NULL;
|
||||
#if defined GCC_LINT || defined lint
|
||||
result.i = 0;
|
||||
result.j = 0;
|
||||
result.count = 0;
|
||||
#endif
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static bool
|
||||
gl_tree_iterator_next (gl_omap_iterator_t *iterator,
|
||||
const void **keyp, const void **valuep)
|
||||
{
|
||||
if (iterator->p != iterator->q)
|
||||
{
|
||||
gl_omap_node_t node = (gl_omap_node_t) iterator->p;
|
||||
*keyp = node->key;
|
||||
*valuep = node->value;
|
||||
/* Advance to the next node. */
|
||||
if (node->right != NULL)
|
||||
{
|
||||
node = node->right;
|
||||
while (node->left != NULL)
|
||||
node = node->left;
|
||||
}
|
||||
else
|
||||
{
|
||||
while (node->parent != NULL && node->parent->right == node)
|
||||
node = node->parent;
|
||||
node = node->parent;
|
||||
}
|
||||
iterator->p = node;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
static void
|
||||
gl_tree_iterator_free (gl_omap_iterator_t *iterator)
|
||||
{
|
||||
}
|
||||
75
lib/gl_avltree_omap.c
Normal file
75
lib/gl_avltree_omap.c
Normal file
@@ -0,0 +1,75 @@
|
||||
/* Ordered map data type implemented by a binary tree.
|
||||
Copyright (C) 2006-2007, 2009-2018 Free Software Foundation, Inc.
|
||||
Written by Bruno Haible <bruno@clisp.org>, 2018.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>. */
|
||||
|
||||
#include <config.h>
|
||||
|
||||
/* Specification. */
|
||||
#include "gl_avltree_omap.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
/* -------------------------- gl_omap_t Data Type -------------------------- */
|
||||
|
||||
/* Parameterization of gl_avltree_ordered.h. */
|
||||
#define CONTAINER_T gl_omap_t
|
||||
#define CONTAINER_IMPL gl_omap_impl
|
||||
#define CONTAINER_IMPL_BASE gl_omap_impl_base
|
||||
#define NODE_IMPL gl_omap_node_impl
|
||||
#define NODE_T gl_omap_node_t
|
||||
#define NODE_PAYLOAD_FIELDS \
|
||||
const void *key; \
|
||||
const void *value;
|
||||
#define NODE_PAYLOAD_PARAMS \
|
||||
const void *key, const void *value
|
||||
#define NODE_PAYLOAD_ASSIGN(node) \
|
||||
node->key = key; \
|
||||
node->value = value;
|
||||
#define NODE_PAYLOAD_DISPOSE \
|
||||
if (container->base.vdispose_fn != NULL) \
|
||||
container->base.vdispose_fn (node->value); \
|
||||
if (container->base.kdispose_fn != NULL) \
|
||||
container->base.kdispose_fn (node->key);
|
||||
|
||||
#include "gl_avltree_ordered.h"
|
||||
|
||||
/* Generic binary tree code. */
|
||||
#include "gl_anytree_omap.h"
|
||||
|
||||
/* For debugging. */
|
||||
void
|
||||
gl_avltree_omap_check_invariants (gl_omap_t map)
|
||||
{
|
||||
size_t counter = 0;
|
||||
if (map->root != NULL)
|
||||
check_invariants (map->root, NULL, &counter);
|
||||
if (!(map->count == counter))
|
||||
abort ();
|
||||
}
|
||||
|
||||
const struct gl_omap_implementation gl_avltree_omap_implementation =
|
||||
{
|
||||
gl_tree_nx_create_empty,
|
||||
gl_tree_size,
|
||||
gl_tree_search,
|
||||
gl_tree_search_atleast,
|
||||
gl_tree_nx_getput,
|
||||
gl_tree_getremove,
|
||||
gl_tree_omap_free,
|
||||
gl_tree_iterator,
|
||||
gl_tree_iterator_next,
|
||||
gl_tree_iterator_free
|
||||
};
|
||||
34
lib/gl_avltree_omap.h
Normal file
34
lib/gl_avltree_omap.h
Normal file
@@ -0,0 +1,34 @@
|
||||
/* Ordered map data type implemented by a binary tree.
|
||||
Copyright (C) 2006, 2009-2018 Free Software Foundation, Inc.
|
||||
Written by Bruno Haible <bruno@clisp.org>, 2018.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>. */
|
||||
|
||||
#ifndef _GL_AVLTREE_OMAP_H
|
||||
#define _GL_AVLTREE_OMAP_H
|
||||
|
||||
#include "gl_omap.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
extern const struct gl_omap_implementation gl_avltree_omap_implementation;
|
||||
#define GL_AVLTREE_OMAP &gl_avltree_omap_implementation
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _GL_AVLTREE_OMAP_H */
|
||||
547
lib/gl_avltree_ordered.h
Normal file
547
lib/gl_avltree_ordered.h
Normal file
@@ -0,0 +1,547 @@
|
||||
/* Ordered {set,map} data type implemented by a binary tree.
|
||||
Copyright (C) 2006-2007, 2009-2018 Free Software Foundation, Inc.
|
||||
Written by Bruno Haible <bruno@clisp.org>, 2006.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>. */
|
||||
|
||||
/* An AVL tree is a binary tree where
|
||||
1. The height of each node is calculated as
|
||||
heightof(node) = 1 + max (heightof(node.left), heightof(node.right)).
|
||||
2. The heights of the subtrees of each node differ by at most 1:
|
||||
| heightof(right) - heightof(left) | <= 1.
|
||||
3. The index of the elements in the node.left subtree are smaller than
|
||||
the index of node.
|
||||
The index of the elements in the node.right subtree are larger than
|
||||
the index of node.
|
||||
*/
|
||||
|
||||
/* Tree node implementation, valid for this file only. */
|
||||
struct NODE_IMPL
|
||||
{
|
||||
struct NODE_IMPL *left; /* left branch, or NULL */
|
||||
struct NODE_IMPL *right; /* right branch, or NULL */
|
||||
/* Parent pointer, or NULL. The parent pointer is not needed for most
|
||||
operations. It is needed so that a NODE_T can be returned without
|
||||
memory allocation, on which the functions <container>_remove_node,
|
||||
<container>_add_before, <container>_add_after can be implemented. */
|
||||
struct NODE_IMPL *parent;
|
||||
int balance; /* heightof(right) - heightof(left),
|
||||
always = -1 or 0 or 1 */
|
||||
NODE_PAYLOAD_FIELDS
|
||||
};
|
||||
typedef struct NODE_IMPL * NODE_T;
|
||||
|
||||
/* Concrete CONTAINER_IMPL type, valid for this file only. */
|
||||
struct CONTAINER_IMPL
|
||||
{
|
||||
struct CONTAINER_IMPL_BASE base;
|
||||
struct NODE_IMPL *root; /* root node or NULL */
|
||||
size_t count; /* number of nodes */
|
||||
};
|
||||
|
||||
/* An AVL tree of height h has at least F_(h+2) - 1 [Fibonacci number] and at
|
||||
most 2^h - 1 elements. So, h <= 84 (because a tree of height h >= 85 would
|
||||
have at least F_87 - 1 elements, and because even on 64-bit machines,
|
||||
sizeof (NODE_IMPL) * (F_87 - 1) > 2^64
|
||||
this would exceed the address space of the machine. */
|
||||
#define MAXHEIGHT 83
|
||||
|
||||
/* Ensure the tree is balanced, after an insertion or deletion operation.
|
||||
The height of NODE is incremented by HEIGHT_DIFF (1 or -1).
|
||||
PARENT = NODE->parent. (NODE can also be NULL. But PARENT is non-NULL.)
|
||||
Rotation operations are performed starting at PARENT (not NODE itself!). */
|
||||
static void
|
||||
rebalance (CONTAINER_T container,
|
||||
NODE_T node, int height_diff, NODE_T parent)
|
||||
{
|
||||
for (;;)
|
||||
{
|
||||
NODE_T child;
|
||||
int previous_balance;
|
||||
int balance_diff;
|
||||
NODE_T nodeleft;
|
||||
NODE_T noderight;
|
||||
|
||||
child = node;
|
||||
node = parent;
|
||||
|
||||
previous_balance = node->balance;
|
||||
|
||||
/* The balance of NODE is incremented by BALANCE_DIFF: +1 if the right
|
||||
branch's height has increased by 1 or the left branch's height has
|
||||
decreased by 1, -1 if the right branch's height has decreased by 1 or
|
||||
the left branch's height has increased by 1, 0 if no height change. */
|
||||
if (node->left != NULL || node->right != NULL)
|
||||
balance_diff = (child == node->right ? height_diff : -height_diff);
|
||||
else
|
||||
/* Special case where above formula doesn't work, because the caller
|
||||
didn't tell whether node's left or right branch shrunk from height 1
|
||||
to NULL. */
|
||||
balance_diff = - previous_balance;
|
||||
|
||||
node->balance += balance_diff;
|
||||
if (balance_diff == previous_balance)
|
||||
{
|
||||
/* node->balance is outside the range [-1,1]. Must rotate. */
|
||||
NODE_T *nodep;
|
||||
|
||||
if (node->parent == NULL)
|
||||
/* node == container->root */
|
||||
nodep = &container->root;
|
||||
else if (node->parent->left == node)
|
||||
nodep = &node->parent->left;
|
||||
else if (node->parent->right == node)
|
||||
nodep = &node->parent->right;
|
||||
else
|
||||
abort ();
|
||||
|
||||
nodeleft = node->left;
|
||||
noderight = node->right;
|
||||
|
||||
if (balance_diff < 0)
|
||||
{
|
||||
/* node->balance = -2. The subtree is heavier on the left side.
|
||||
Rotate from left to right:
|
||||
|
||||
*
|
||||
/ \
|
||||
h+2 h
|
||||
*/
|
||||
NODE_T nodeleftright = nodeleft->right;
|
||||
if (nodeleft->balance <= 0)
|
||||
{
|
||||
/*
|
||||
* h+2|h+3
|
||||
/ \ / \
|
||||
h+2 h --> / h+1|h+2
|
||||
/ \ | / \
|
||||
h+1 h|h+1 h+1 h|h+1 h
|
||||
*/
|
||||
node->left = nodeleftright;
|
||||
nodeleft->right = node;
|
||||
|
||||
nodeleft->parent = node->parent;
|
||||
node->parent = nodeleft;
|
||||
if (nodeleftright != NULL)
|
||||
nodeleftright->parent = node;
|
||||
|
||||
nodeleft->balance += 1;
|
||||
node->balance = - nodeleft->balance;
|
||||
|
||||
*nodep = nodeleft;
|
||||
height_diff = (height_diff < 0
|
||||
? /* noderight's height had been decremented from
|
||||
h+1 to h. The subtree's height changes from
|
||||
h+3 to h+2|h+3. */
|
||||
nodeleft->balance - 1
|
||||
: /* nodeleft's height had been incremented from
|
||||
h+1 to h+2. The subtree's height changes from
|
||||
h+2 to h+2|h+3. */
|
||||
nodeleft->balance);
|
||||
}
|
||||
else
|
||||
{
|
||||
/*
|
||||
* h+2
|
||||
/ \ / \
|
||||
h+2 h --> h+1 h+1
|
||||
/ \ / \ / \
|
||||
h h+1 h L R h
|
||||
/ \
|
||||
L R
|
||||
|
||||
*/
|
||||
NODE_T L = nodeleft->right = nodeleftright->left;
|
||||
NODE_T R = node->left = nodeleftright->right;
|
||||
nodeleftright->left = nodeleft;
|
||||
nodeleftright->right = node;
|
||||
|
||||
nodeleftright->parent = node->parent;
|
||||
if (L != NULL)
|
||||
L->parent = nodeleft;
|
||||
if (R != NULL)
|
||||
R->parent = node;
|
||||
nodeleft->parent = nodeleftright;
|
||||
node->parent = nodeleftright;
|
||||
|
||||
nodeleft->balance = (nodeleftright->balance > 0 ? -1 : 0);
|
||||
node->balance = (nodeleftright->balance < 0 ? 1 : 0);
|
||||
nodeleftright->balance = 0;
|
||||
|
||||
*nodep = nodeleftright;
|
||||
height_diff = (height_diff < 0
|
||||
? /* noderight's height had been decremented from
|
||||
h+1 to h. The subtree's height changes from
|
||||
h+3 to h+2. */
|
||||
-1
|
||||
: /* nodeleft's height had been incremented from
|
||||
h+1 to h+2. The subtree's height changes from
|
||||
h+2 to h+2. */
|
||||
0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* node->balance = 2. The subtree is heavier on the right side.
|
||||
Rotate from right to left:
|
||||
|
||||
*
|
||||
/ \
|
||||
h h+2
|
||||
*/
|
||||
NODE_T noderightleft = noderight->left;
|
||||
if (noderight->balance >= 0)
|
||||
{
|
||||
/*
|
||||
* h+2|h+3
|
||||
/ \ / \
|
||||
h h+2 --> h+1|h+2 \
|
||||
/ \ / \ |
|
||||
h|h+1 h+1 h h|h+1 h+1
|
||||
*/
|
||||
node->right = noderightleft;
|
||||
noderight->left = node;
|
||||
|
||||
noderight->parent = node->parent;
|
||||
node->parent = noderight;
|
||||
if (noderightleft != NULL)
|
||||
noderightleft->parent = node;
|
||||
|
||||
noderight->balance -= 1;
|
||||
node->balance = - noderight->balance;
|
||||
|
||||
*nodep = noderight;
|
||||
height_diff = (height_diff < 0
|
||||
? /* nodeleft's height had been decremented from
|
||||
h+1 to h. The subtree's height changes from
|
||||
h+3 to h+2|h+3. */
|
||||
- noderight->balance - 1
|
||||
: /* noderight's height had been incremented from
|
||||
h+1 to h+2. The subtree's height changes from
|
||||
h+2 to h+2|h+3. */
|
||||
- noderight->balance);
|
||||
}
|
||||
else
|
||||
{
|
||||
/*
|
||||
* h+2
|
||||
/ \ / \
|
||||
h h+2 --> h+1 h+1
|
||||
/ \ / \ / \
|
||||
h+1 h h L R h
|
||||
/ \
|
||||
L R
|
||||
|
||||
*/
|
||||
NODE_T L = node->right = noderightleft->left;
|
||||
NODE_T R = noderight->left = noderightleft->right;
|
||||
noderightleft->left = node;
|
||||
noderightleft->right = noderight;
|
||||
|
||||
noderightleft->parent = node->parent;
|
||||
if (L != NULL)
|
||||
L->parent = node;
|
||||
if (R != NULL)
|
||||
R->parent = noderight;
|
||||
node->parent = noderightleft;
|
||||
noderight->parent = noderightleft;
|
||||
|
||||
node->balance = (noderightleft->balance > 0 ? -1 : 0);
|
||||
noderight->balance = (noderightleft->balance < 0 ? 1 : 0);
|
||||
noderightleft->balance = 0;
|
||||
|
||||
*nodep = noderightleft;
|
||||
height_diff = (height_diff < 0
|
||||
? /* nodeleft's height had been decremented from
|
||||
h+1 to h. The subtree's height changes from
|
||||
h+3 to h+2. */
|
||||
-1
|
||||
: /* noderight's height had been incremented from
|
||||
h+1 to h+2. The subtree's height changes from
|
||||
h+2 to h+2. */
|
||||
0);
|
||||
}
|
||||
}
|
||||
node = *nodep;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* No rotation needed. Only propagation of the height change to the
|
||||
next higher level. */
|
||||
if (height_diff < 0)
|
||||
height_diff = (previous_balance == 0 ? 0 : -1);
|
||||
else
|
||||
height_diff = (node->balance == 0 ? 0 : 1);
|
||||
}
|
||||
|
||||
if (height_diff == 0)
|
||||
break;
|
||||
|
||||
parent = node->parent;
|
||||
if (parent == NULL)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static NODE_T
|
||||
gl_tree_nx_add_first (CONTAINER_T container, NODE_PAYLOAD_PARAMS)
|
||||
{
|
||||
/* Create new node. */
|
||||
NODE_T new_node =
|
||||
(struct NODE_IMPL *) malloc (sizeof (struct NODE_IMPL));
|
||||
|
||||
if (new_node == NULL)
|
||||
return NULL;
|
||||
|
||||
new_node->left = NULL;
|
||||
new_node->right = NULL;
|
||||
new_node->balance = 0;
|
||||
NODE_PAYLOAD_ASSIGN(new_node)
|
||||
|
||||
/* Add it to the tree. */
|
||||
if (container->root == NULL)
|
||||
{
|
||||
container->root = new_node;
|
||||
new_node->parent = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
NODE_T node;
|
||||
|
||||
for (node = container->root; node->left != NULL; )
|
||||
node = node->left;
|
||||
|
||||
node->left = new_node;
|
||||
new_node->parent = node;
|
||||
node->balance--;
|
||||
|
||||
/* Rebalance. */
|
||||
if (node->right == NULL && node->parent != NULL)
|
||||
rebalance (container, node, 1, node->parent);
|
||||
}
|
||||
|
||||
container->count++;
|
||||
return new_node;
|
||||
}
|
||||
|
||||
static NODE_T
|
||||
gl_tree_nx_add_before (CONTAINER_T container, NODE_T node, NODE_PAYLOAD_PARAMS)
|
||||
{
|
||||
/* Create new node. */
|
||||
NODE_T new_node =
|
||||
(struct NODE_IMPL *) malloc (sizeof (struct NODE_IMPL));
|
||||
bool height_inc;
|
||||
|
||||
if (new_node == NULL)
|
||||
return NULL;
|
||||
|
||||
new_node->left = NULL;
|
||||
new_node->right = NULL;
|
||||
new_node->balance = 0;
|
||||
NODE_PAYLOAD_ASSIGN(new_node)
|
||||
|
||||
/* Add it to the tree. */
|
||||
if (node->left == NULL)
|
||||
{
|
||||
node->left = new_node;
|
||||
node->balance--;
|
||||
height_inc = (node->right == NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (node = node->left; node->right != NULL; )
|
||||
node = node->right;
|
||||
node->right = new_node;
|
||||
node->balance++;
|
||||
height_inc = (node->left == NULL);
|
||||
}
|
||||
new_node->parent = node;
|
||||
|
||||
/* Rebalance. */
|
||||
if (height_inc && node->parent != NULL)
|
||||
rebalance (container, node, 1, node->parent);
|
||||
|
||||
container->count++;
|
||||
return new_node;
|
||||
}
|
||||
|
||||
static NODE_T
|
||||
gl_tree_nx_add_after (CONTAINER_T container, NODE_T node, NODE_PAYLOAD_PARAMS)
|
||||
{
|
||||
/* Create new node. */
|
||||
NODE_T new_node =
|
||||
(struct NODE_IMPL *) malloc (sizeof (struct NODE_IMPL));
|
||||
bool height_inc;
|
||||
|
||||
if (new_node == NULL)
|
||||
return NULL;
|
||||
|
||||
new_node->left = NULL;
|
||||
new_node->right = NULL;
|
||||
new_node->balance = 0;
|
||||
NODE_PAYLOAD_ASSIGN(new_node)
|
||||
|
||||
/* Add it to the tree. */
|
||||
if (node->right == NULL)
|
||||
{
|
||||
node->right = new_node;
|
||||
node->balance++;
|
||||
height_inc = (node->left == NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (node = node->right; node->left != NULL; )
|
||||
node = node->left;
|
||||
node->left = new_node;
|
||||
node->balance--;
|
||||
height_inc = (node->right == NULL);
|
||||
}
|
||||
new_node->parent = node;
|
||||
|
||||
/* Rebalance. */
|
||||
if (height_inc && node->parent != NULL)
|
||||
rebalance (container, node, 1, node->parent);
|
||||
|
||||
container->count++;
|
||||
return new_node;
|
||||
}
|
||||
|
||||
static bool
|
||||
gl_tree_remove_node (CONTAINER_T container, NODE_T node)
|
||||
{
|
||||
NODE_T parent = node->parent;
|
||||
|
||||
if (node->left == NULL)
|
||||
{
|
||||
/* Replace node with node->right. */
|
||||
NODE_T child = node->right;
|
||||
|
||||
if (child != NULL)
|
||||
child->parent = parent;
|
||||
if (parent == NULL)
|
||||
container->root = child;
|
||||
else
|
||||
{
|
||||
if (parent->left == node)
|
||||
parent->left = child;
|
||||
else /* parent->right == node */
|
||||
parent->right = child;
|
||||
|
||||
rebalance (container, child, -1, parent);
|
||||
}
|
||||
}
|
||||
else if (node->right == NULL)
|
||||
{
|
||||
/* It is not absolutely necessary to treat this case. But the more
|
||||
general case below is more complicated, hence slower. */
|
||||
/* Replace node with node->left. */
|
||||
NODE_T child = node->left;
|
||||
|
||||
child->parent = parent;
|
||||
if (parent == NULL)
|
||||
container->root = child;
|
||||
else
|
||||
{
|
||||
if (parent->left == node)
|
||||
parent->left = child;
|
||||
else /* parent->right == node */
|
||||
parent->right = child;
|
||||
|
||||
rebalance (container, child, -1, parent);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Replace node with the rightmost element of the node->left subtree. */
|
||||
NODE_T subst;
|
||||
NODE_T subst_parent;
|
||||
NODE_T child;
|
||||
|
||||
for (subst = node->left; subst->right != NULL; )
|
||||
subst = subst->right;
|
||||
|
||||
subst_parent = subst->parent;
|
||||
|
||||
child = subst->left;
|
||||
|
||||
/* The case subst_parent == node is special: If we do nothing special,
|
||||
we get confusion about node->left, subst->left and child->parent.
|
||||
subst_parent == node
|
||||
<==> The 'for' loop above terminated immediately.
|
||||
<==> subst == subst_parent->left
|
||||
[otherwise subst == subst_parent->right]
|
||||
In this case, we would need to first set
|
||||
child->parent = node; node->left = child;
|
||||
and later - when we copy subst into node's position - again
|
||||
child->parent = subst; subst->left = child;
|
||||
Altogether a no-op. */
|
||||
if (subst_parent != node)
|
||||
{
|
||||
if (child != NULL)
|
||||
child->parent = subst_parent;
|
||||
subst_parent->right = child;
|
||||
}
|
||||
|
||||
/* Copy subst into node's position.
|
||||
(This is safer than to copy subst's value into node, keep node in
|
||||
place, and free subst.) */
|
||||
if (subst_parent != node)
|
||||
{
|
||||
subst->left = node->left;
|
||||
subst->left->parent = subst;
|
||||
}
|
||||
subst->right = node->right;
|
||||
subst->right->parent = subst;
|
||||
subst->balance = node->balance;
|
||||
subst->parent = parent;
|
||||
if (parent == NULL)
|
||||
container->root = subst;
|
||||
else if (parent->left == node)
|
||||
parent->left = subst;
|
||||
else /* parent->right == node */
|
||||
parent->right = subst;
|
||||
|
||||
/* Rebalancing starts at child's parent, that is subst_parent -
|
||||
except when subst_parent == node. In this case, we need to use
|
||||
its replacement, subst. */
|
||||
rebalance (container, child, -1, subst_parent != node ? subst_parent : subst);
|
||||
}
|
||||
|
||||
container->count--;
|
||||
NODE_PAYLOAD_DISPOSE
|
||||
free (node);
|
||||
return true;
|
||||
}
|
||||
|
||||
/* For debugging. */
|
||||
static unsigned int
|
||||
check_invariants (NODE_T node, NODE_T parent, size_t *counterp)
|
||||
{
|
||||
unsigned int left_height =
|
||||
(node->left != NULL ? check_invariants (node->left, node, counterp) : 0);
|
||||
unsigned int right_height =
|
||||
(node->right != NULL ? check_invariants (node->right, node, counterp) : 0);
|
||||
int balance = (int)right_height - (int)left_height;
|
||||
|
||||
if (!(node->parent == parent))
|
||||
abort ();
|
||||
if (!(balance >= -1 && balance <= 1))
|
||||
abort ();
|
||||
if (!(node->balance == balance))
|
||||
abort ();
|
||||
|
||||
(*counterp)++;
|
||||
|
||||
return 1 + (left_height > right_height ? left_height : right_height);
|
||||
}
|
||||
@@ -22,542 +22,30 @@
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
/* An AVL tree is a binary tree where
|
||||
1. The height of each node is calculated as
|
||||
heightof(node) = 1 + max (heightof(node.left), heightof(node.right)).
|
||||
2. The heights of the subtrees of each node differ by at most 1:
|
||||
| heightof(right) - heightof(left) | <= 1.
|
||||
3. The index of the elements in the node.left subtree are smaller than
|
||||
the index of node.
|
||||
The index of the elements in the node.right subtree are larger than
|
||||
the index of node.
|
||||
*/
|
||||
|
||||
/* -------------------------- gl_oset_t Data Type -------------------------- */
|
||||
|
||||
/* Tree node implementation, valid for this file only. */
|
||||
struct gl_oset_node_impl
|
||||
{
|
||||
struct gl_oset_node_impl *left; /* left branch, or NULL */
|
||||
struct gl_oset_node_impl *right; /* right branch, or NULL */
|
||||
/* Parent pointer, or NULL. The parent pointer is not needed for most
|
||||
operations. It is needed so that a gl_oset_node_t can be returned
|
||||
without memory allocation, on which the functions gl_oset_remove_node,
|
||||
gl_oset_add_before, gl_oset_add_after can be implemented. */
|
||||
struct gl_oset_node_impl *parent;
|
||||
int balance; /* heightof(right) - heightof(left),
|
||||
always = -1 or 0 or 1 */
|
||||
/* Parameterization of gl_avltree_ordered.h. */
|
||||
#define CONTAINER_T gl_oset_t
|
||||
#define CONTAINER_IMPL gl_oset_impl
|
||||
#define CONTAINER_IMPL_BASE gl_oset_impl_base
|
||||
#define NODE_IMPL gl_oset_node_impl
|
||||
#define NODE_T gl_oset_node_t
|
||||
#define NODE_PAYLOAD_FIELDS \
|
||||
const void *value;
|
||||
};
|
||||
typedef struct gl_oset_node_impl * gl_oset_node_t;
|
||||
#define NODE_PAYLOAD_PARAMS \
|
||||
const void *elt
|
||||
#define NODE_PAYLOAD_ASSIGN(node) \
|
||||
node->value = elt;
|
||||
#define NODE_PAYLOAD_DISPOSE \
|
||||
if (container->base.dispose_fn != NULL) \
|
||||
container->base.dispose_fn (node->value);
|
||||
|
||||
/* Concrete gl_oset_impl type, valid for this file only. */
|
||||
struct gl_oset_impl
|
||||
{
|
||||
struct gl_oset_impl_base base;
|
||||
struct gl_oset_node_impl *root; /* root node or NULL */
|
||||
size_t count; /* number of nodes */
|
||||
};
|
||||
|
||||
/* An AVL tree of height h has at least F_(h+2) - 1 [Fibonacci number] and at
|
||||
most 2^h - 1 elements. So, h <= 84 (because a tree of height h >= 85 would
|
||||
have at least F_87 - 1 elements, and because even on 64-bit machines,
|
||||
sizeof (gl_oset_node_impl) * (F_87 - 1) > 2^64
|
||||
this would exceed the address space of the machine. */
|
||||
#define MAXHEIGHT 83
|
||||
|
||||
/* Ensure the tree is balanced, after an insertion or deletion operation.
|
||||
The height of NODE is incremented by HEIGHT_DIFF (1 or -1).
|
||||
PARENT = NODE->parent. (NODE can also be NULL. But PARENT is non-NULL.)
|
||||
Rotation operations are performed starting at PARENT (not NODE itself!). */
|
||||
static void
|
||||
rebalance (gl_oset_t set,
|
||||
gl_oset_node_t node, int height_diff, gl_oset_node_t parent)
|
||||
{
|
||||
for (;;)
|
||||
{
|
||||
gl_oset_node_t child;
|
||||
int previous_balance;
|
||||
int balance_diff;
|
||||
gl_oset_node_t nodeleft;
|
||||
gl_oset_node_t noderight;
|
||||
|
||||
child = node;
|
||||
node = parent;
|
||||
|
||||
previous_balance = node->balance;
|
||||
|
||||
/* The balance of NODE is incremented by BALANCE_DIFF: +1 if the right
|
||||
branch's height has increased by 1 or the left branch's height has
|
||||
decreased by 1, -1 if the right branch's height has decreased by 1 or
|
||||
the left branch's height has increased by 1, 0 if no height change. */
|
||||
if (node->left != NULL || node->right != NULL)
|
||||
balance_diff = (child == node->right ? height_diff : -height_diff);
|
||||
else
|
||||
/* Special case where above formula doesn't work, because the caller
|
||||
didn't tell whether node's left or right branch shrunk from height 1
|
||||
to NULL. */
|
||||
balance_diff = - previous_balance;
|
||||
|
||||
node->balance += balance_diff;
|
||||
if (balance_diff == previous_balance)
|
||||
{
|
||||
/* node->balance is outside the range [-1,1]. Must rotate. */
|
||||
gl_oset_node_t *nodep;
|
||||
|
||||
if (node->parent == NULL)
|
||||
/* node == set->root */
|
||||
nodep = &set->root;
|
||||
else if (node->parent->left == node)
|
||||
nodep = &node->parent->left;
|
||||
else if (node->parent->right == node)
|
||||
nodep = &node->parent->right;
|
||||
else
|
||||
abort ();
|
||||
|
||||
nodeleft = node->left;
|
||||
noderight = node->right;
|
||||
|
||||
if (balance_diff < 0)
|
||||
{
|
||||
/* node->balance = -2. The subtree is heavier on the left side.
|
||||
Rotate from left to right:
|
||||
|
||||
*
|
||||
/ \
|
||||
h+2 h
|
||||
*/
|
||||
gl_oset_node_t nodeleftright = nodeleft->right;
|
||||
if (nodeleft->balance <= 0)
|
||||
{
|
||||
/*
|
||||
* h+2|h+3
|
||||
/ \ / \
|
||||
h+2 h --> / h+1|h+2
|
||||
/ \ | / \
|
||||
h+1 h|h+1 h+1 h|h+1 h
|
||||
*/
|
||||
node->left = nodeleftright;
|
||||
nodeleft->right = node;
|
||||
|
||||
nodeleft->parent = node->parent;
|
||||
node->parent = nodeleft;
|
||||
if (nodeleftright != NULL)
|
||||
nodeleftright->parent = node;
|
||||
|
||||
nodeleft->balance += 1;
|
||||
node->balance = - nodeleft->balance;
|
||||
|
||||
*nodep = nodeleft;
|
||||
height_diff = (height_diff < 0
|
||||
? /* noderight's height had been decremented from
|
||||
h+1 to h. The subtree's height changes from
|
||||
h+3 to h+2|h+3. */
|
||||
nodeleft->balance - 1
|
||||
: /* nodeleft's height had been incremented from
|
||||
h+1 to h+2. The subtree's height changes from
|
||||
h+2 to h+2|h+3. */
|
||||
nodeleft->balance);
|
||||
}
|
||||
else
|
||||
{
|
||||
/*
|
||||
* h+2
|
||||
/ \ / \
|
||||
h+2 h --> h+1 h+1
|
||||
/ \ / \ / \
|
||||
h h+1 h L R h
|
||||
/ \
|
||||
L R
|
||||
|
||||
*/
|
||||
gl_oset_node_t L = nodeleft->right = nodeleftright->left;
|
||||
gl_oset_node_t R = node->left = nodeleftright->right;
|
||||
nodeleftright->left = nodeleft;
|
||||
nodeleftright->right = node;
|
||||
|
||||
nodeleftright->parent = node->parent;
|
||||
if (L != NULL)
|
||||
L->parent = nodeleft;
|
||||
if (R != NULL)
|
||||
R->parent = node;
|
||||
nodeleft->parent = nodeleftright;
|
||||
node->parent = nodeleftright;
|
||||
|
||||
nodeleft->balance = (nodeleftright->balance > 0 ? -1 : 0);
|
||||
node->balance = (nodeleftright->balance < 0 ? 1 : 0);
|
||||
nodeleftright->balance = 0;
|
||||
|
||||
*nodep = nodeleftright;
|
||||
height_diff = (height_diff < 0
|
||||
? /* noderight's height had been decremented from
|
||||
h+1 to h. The subtree's height changes from
|
||||
h+3 to h+2. */
|
||||
-1
|
||||
: /* nodeleft's height had been incremented from
|
||||
h+1 to h+2. The subtree's height changes from
|
||||
h+2 to h+2. */
|
||||
0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* node->balance = 2. The subtree is heavier on the right side.
|
||||
Rotate from right to left:
|
||||
|
||||
*
|
||||
/ \
|
||||
h h+2
|
||||
*/
|
||||
gl_oset_node_t noderightleft = noderight->left;
|
||||
if (noderight->balance >= 0)
|
||||
{
|
||||
/*
|
||||
* h+2|h+3
|
||||
/ \ / \
|
||||
h h+2 --> h+1|h+2 \
|
||||
/ \ / \ |
|
||||
h|h+1 h+1 h h|h+1 h+1
|
||||
*/
|
||||
node->right = noderightleft;
|
||||
noderight->left = node;
|
||||
|
||||
noderight->parent = node->parent;
|
||||
node->parent = noderight;
|
||||
if (noderightleft != NULL)
|
||||
noderightleft->parent = node;
|
||||
|
||||
noderight->balance -= 1;
|
||||
node->balance = - noderight->balance;
|
||||
|
||||
*nodep = noderight;
|
||||
height_diff = (height_diff < 0
|
||||
? /* nodeleft's height had been decremented from
|
||||
h+1 to h. The subtree's height changes from
|
||||
h+3 to h+2|h+3. */
|
||||
- noderight->balance - 1
|
||||
: /* noderight's height had been incremented from
|
||||
h+1 to h+2. The subtree's height changes from
|
||||
h+2 to h+2|h+3. */
|
||||
- noderight->balance);
|
||||
}
|
||||
else
|
||||
{
|
||||
/*
|
||||
* h+2
|
||||
/ \ / \
|
||||
h h+2 --> h+1 h+1
|
||||
/ \ / \ / \
|
||||
h+1 h h L R h
|
||||
/ \
|
||||
L R
|
||||
|
||||
*/
|
||||
gl_oset_node_t L = node->right = noderightleft->left;
|
||||
gl_oset_node_t R = noderight->left = noderightleft->right;
|
||||
noderightleft->left = node;
|
||||
noderightleft->right = noderight;
|
||||
|
||||
noderightleft->parent = node->parent;
|
||||
if (L != NULL)
|
||||
L->parent = node;
|
||||
if (R != NULL)
|
||||
R->parent = noderight;
|
||||
node->parent = noderightleft;
|
||||
noderight->parent = noderightleft;
|
||||
|
||||
node->balance = (noderightleft->balance > 0 ? -1 : 0);
|
||||
noderight->balance = (noderightleft->balance < 0 ? 1 : 0);
|
||||
noderightleft->balance = 0;
|
||||
|
||||
*nodep = noderightleft;
|
||||
height_diff = (height_diff < 0
|
||||
? /* nodeleft's height had been decremented from
|
||||
h+1 to h. The subtree's height changes from
|
||||
h+3 to h+2. */
|
||||
-1
|
||||
: /* noderight's height had been incremented from
|
||||
h+1 to h+2. The subtree's height changes from
|
||||
h+2 to h+2. */
|
||||
0);
|
||||
}
|
||||
}
|
||||
node = *nodep;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* No rotation needed. Only propagation of the height change to the
|
||||
next higher level. */
|
||||
if (height_diff < 0)
|
||||
height_diff = (previous_balance == 0 ? 0 : -1);
|
||||
else
|
||||
height_diff = (node->balance == 0 ? 0 : 1);
|
||||
}
|
||||
|
||||
if (height_diff == 0)
|
||||
break;
|
||||
|
||||
parent = node->parent;
|
||||
if (parent == NULL)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static gl_oset_node_t
|
||||
gl_tree_nx_add_first (gl_oset_t set, const void *elt)
|
||||
{
|
||||
/* Create new node. */
|
||||
gl_oset_node_t new_node =
|
||||
(struct gl_oset_node_impl *) malloc (sizeof (struct gl_oset_node_impl));
|
||||
|
||||
if (new_node == NULL)
|
||||
return NULL;
|
||||
|
||||
new_node->left = NULL;
|
||||
new_node->right = NULL;
|
||||
new_node->balance = 0;
|
||||
new_node->value = elt;
|
||||
|
||||
/* Add it to the tree. */
|
||||
if (set->root == NULL)
|
||||
{
|
||||
set->root = new_node;
|
||||
new_node->parent = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
gl_oset_node_t node;
|
||||
|
||||
for (node = set->root; node->left != NULL; )
|
||||
node = node->left;
|
||||
|
||||
node->left = new_node;
|
||||
new_node->parent = node;
|
||||
node->balance--;
|
||||
|
||||
/* Rebalance. */
|
||||
if (node->right == NULL && node->parent != NULL)
|
||||
rebalance (set, node, 1, node->parent);
|
||||
}
|
||||
|
||||
set->count++;
|
||||
return new_node;
|
||||
}
|
||||
|
||||
static gl_oset_node_t
|
||||
gl_tree_nx_add_before (gl_oset_t set, gl_oset_node_t node, const void *elt)
|
||||
{
|
||||
/* Create new node. */
|
||||
gl_oset_node_t new_node =
|
||||
(struct gl_oset_node_impl *) malloc (sizeof (struct gl_oset_node_impl));
|
||||
bool height_inc;
|
||||
|
||||
if (new_node == NULL)
|
||||
return NULL;
|
||||
|
||||
new_node->left = NULL;
|
||||
new_node->right = NULL;
|
||||
new_node->balance = 0;
|
||||
new_node->value = elt;
|
||||
|
||||
/* Add it to the tree. */
|
||||
if (node->left == NULL)
|
||||
{
|
||||
node->left = new_node;
|
||||
node->balance--;
|
||||
height_inc = (node->right == NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (node = node->left; node->right != NULL; )
|
||||
node = node->right;
|
||||
node->right = new_node;
|
||||
node->balance++;
|
||||
height_inc = (node->left == NULL);
|
||||
}
|
||||
new_node->parent = node;
|
||||
|
||||
/* Rebalance. */
|
||||
if (height_inc && node->parent != NULL)
|
||||
rebalance (set, node, 1, node->parent);
|
||||
|
||||
set->count++;
|
||||
return new_node;
|
||||
}
|
||||
|
||||
static gl_oset_node_t
|
||||
gl_tree_nx_add_after (gl_oset_t set, gl_oset_node_t node, const void *elt)
|
||||
{
|
||||
/* Create new node. */
|
||||
gl_oset_node_t new_node =
|
||||
(struct gl_oset_node_impl *) malloc (sizeof (struct gl_oset_node_impl));
|
||||
bool height_inc;
|
||||
|
||||
if (new_node == NULL)
|
||||
return NULL;
|
||||
|
||||
new_node->left = NULL;
|
||||
new_node->right = NULL;
|
||||
new_node->balance = 0;
|
||||
new_node->value = elt;
|
||||
|
||||
/* Add it to the tree. */
|
||||
if (node->right == NULL)
|
||||
{
|
||||
node->right = new_node;
|
||||
node->balance++;
|
||||
height_inc = (node->left == NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
for (node = node->right; node->left != NULL; )
|
||||
node = node->left;
|
||||
node->left = new_node;
|
||||
node->balance--;
|
||||
height_inc = (node->right == NULL);
|
||||
}
|
||||
new_node->parent = node;
|
||||
|
||||
/* Rebalance. */
|
||||
if (height_inc && node->parent != NULL)
|
||||
rebalance (set, node, 1, node->parent);
|
||||
|
||||
set->count++;
|
||||
return new_node;
|
||||
}
|
||||
|
||||
static bool
|
||||
gl_tree_remove_node (gl_oset_t set, gl_oset_node_t node)
|
||||
{
|
||||
gl_oset_node_t parent = node->parent;
|
||||
|
||||
if (node->left == NULL)
|
||||
{
|
||||
/* Replace node with node->right. */
|
||||
gl_oset_node_t child = node->right;
|
||||
|
||||
if (child != NULL)
|
||||
child->parent = parent;
|
||||
if (parent == NULL)
|
||||
set->root = child;
|
||||
else
|
||||
{
|
||||
if (parent->left == node)
|
||||
parent->left = child;
|
||||
else /* parent->right == node */
|
||||
parent->right = child;
|
||||
|
||||
rebalance (set, child, -1, parent);
|
||||
}
|
||||
}
|
||||
else if (node->right == NULL)
|
||||
{
|
||||
/* It is not absolutely necessary to treat this case. But the more
|
||||
general case below is more complicated, hence slower. */
|
||||
/* Replace node with node->left. */
|
||||
gl_oset_node_t child = node->left;
|
||||
|
||||
child->parent = parent;
|
||||
if (parent == NULL)
|
||||
set->root = child;
|
||||
else
|
||||
{
|
||||
if (parent->left == node)
|
||||
parent->left = child;
|
||||
else /* parent->right == node */
|
||||
parent->right = child;
|
||||
|
||||
rebalance (set, child, -1, parent);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Replace node with the rightmost element of the node->left subtree. */
|
||||
gl_oset_node_t subst;
|
||||
gl_oset_node_t subst_parent;
|
||||
gl_oset_node_t child;
|
||||
|
||||
for (subst = node->left; subst->right != NULL; )
|
||||
subst = subst->right;
|
||||
|
||||
subst_parent = subst->parent;
|
||||
|
||||
child = subst->left;
|
||||
|
||||
/* The case subst_parent == node is special: If we do nothing special,
|
||||
we get confusion about node->left, subst->left and child->parent.
|
||||
subst_parent == node
|
||||
<==> The 'for' loop above terminated immediately.
|
||||
<==> subst == subst_parent->left
|
||||
[otherwise subst == subst_parent->right]
|
||||
In this case, we would need to first set
|
||||
child->parent = node; node->left = child;
|
||||
and later - when we copy subst into node's position - again
|
||||
child->parent = subst; subst->left = child;
|
||||
Altogether a no-op. */
|
||||
if (subst_parent != node)
|
||||
{
|
||||
if (child != NULL)
|
||||
child->parent = subst_parent;
|
||||
subst_parent->right = child;
|
||||
}
|
||||
|
||||
/* Copy subst into node's position.
|
||||
(This is safer than to copy subst's value into node, keep node in
|
||||
place, and free subst.) */
|
||||
if (subst_parent != node)
|
||||
{
|
||||
subst->left = node->left;
|
||||
subst->left->parent = subst;
|
||||
}
|
||||
subst->right = node->right;
|
||||
subst->right->parent = subst;
|
||||
subst->balance = node->balance;
|
||||
subst->parent = parent;
|
||||
if (parent == NULL)
|
||||
set->root = subst;
|
||||
else if (parent->left == node)
|
||||
parent->left = subst;
|
||||
else /* parent->right == node */
|
||||
parent->right = subst;
|
||||
|
||||
/* Rebalancing starts at child's parent, that is subst_parent -
|
||||
except when subst_parent == node. In this case, we need to use
|
||||
its replacement, subst. */
|
||||
rebalance (set, child, -1, subst_parent != node ? subst_parent : subst);
|
||||
}
|
||||
|
||||
set->count--;
|
||||
if (set->base.dispose_fn != NULL)
|
||||
set->base.dispose_fn (node->value);
|
||||
free (node);
|
||||
return true;
|
||||
}
|
||||
#include "gl_avltree_ordered.h"
|
||||
|
||||
/* Generic binary tree code. */
|
||||
#include "gl_anytree_oset.h"
|
||||
|
||||
/* For debugging. */
|
||||
static unsigned int
|
||||
check_invariants (gl_oset_node_t node, gl_oset_node_t parent, size_t *counterp)
|
||||
{
|
||||
unsigned int left_height =
|
||||
(node->left != NULL ? check_invariants (node->left, node, counterp) : 0);
|
||||
unsigned int right_height =
|
||||
(node->right != NULL ? check_invariants (node->right, node, counterp) : 0);
|
||||
int balance = (int)right_height - (int)left_height;
|
||||
|
||||
if (!(node->parent == parent))
|
||||
abort ();
|
||||
if (!(balance >= -1 && balance <= 1))
|
||||
abort ();
|
||||
if (!(node->balance == balance))
|
||||
abort ();
|
||||
|
||||
(*counterp)++;
|
||||
|
||||
return 1 + (left_height > right_height ? left_height : right_height);
|
||||
}
|
||||
void
|
||||
gl_avltree_oset_check_invariants (gl_oset_t set)
|
||||
{
|
||||
|
||||
25
modules/avltree-omap
Normal file
25
modules/avltree-omap
Normal file
@@ -0,0 +1,25 @@
|
||||
Description:
|
||||
Ordered map data type implemented by a binary tree.
|
||||
|
||||
Files:
|
||||
lib/gl_avltree_omap.h
|
||||
lib/gl_avltree_omap.c
|
||||
lib/gl_avltree_ordered.h
|
||||
lib/gl_anytree_omap.h
|
||||
|
||||
Depends-on:
|
||||
omap
|
||||
|
||||
configure.ac:
|
||||
|
||||
Makefile.am:
|
||||
lib_SOURCES += gl_avltree_omap.h gl_avltree_omap.c gl_avltree_ordered.h gl_anytree_omap.h
|
||||
|
||||
Include:
|
||||
"gl_avltree_omap.h"
|
||||
|
||||
License:
|
||||
GPL
|
||||
|
||||
Maintainer:
|
||||
all
|
||||
@@ -4,6 +4,7 @@ Ordered set data type implemented by a binary tree.
|
||||
Files:
|
||||
lib/gl_avltree_oset.h
|
||||
lib/gl_avltree_oset.c
|
||||
lib/gl_avltree_ordered.h
|
||||
lib/gl_anytree_oset.h
|
||||
|
||||
Depends-on:
|
||||
@@ -12,7 +13,7 @@ oset
|
||||
configure.ac:
|
||||
|
||||
Makefile.am:
|
||||
lib_SOURCES += gl_avltree_oset.h gl_avltree_oset.c gl_anytree_oset.h
|
||||
lib_SOURCES += gl_avltree_oset.h gl_avltree_oset.c gl_avltree_ordered.h gl_anytree_oset.h
|
||||
|
||||
Include:
|
||||
"gl_avltree_oset.h"
|
||||
|
||||
Reference in New Issue
Block a user