udevadm: trigger - fix broken socket option check

This commit is contained in:
Kay Sievers
2008-03-29 17:16:41 +01:00
parent e18bd73b72
commit 52434fb98b
+2 -2
View File
@@ -235,7 +235,7 @@ static void exec_list(const char *action)
list_for_each_entry_safe(loop_device, tmp_device, &device_list, node) {
if (delay_device(loop_device->name))
continue;
if (sock)
if (sock >= 0)
pass_to_socket(loop_device->name, action);
else
trigger_uevent(loop_device->name, action);
@@ -245,7 +245,7 @@ static void exec_list(const char *action)
/* trigger remaining delayed devices */
list_for_each_entry_safe(loop_device, tmp_device, &device_list, node) {
if (sock)
if (sock >= 0)
pass_to_socket(loop_device->name, action);
else
trigger_uevent(loop_device->name, action);