Fix issue in README (Thanks James Stansell!)

Signed-off-by: Ikey Doherty <ikey@solus-project.com>
This commit is contained in:
Ikey Doherty
2016-05-27 05:19:56 +01:00
parent 9eadde4461
commit 6d6fe3773e
+2 -2
View File
@@ -81,7 +81,7 @@ must be ``[Steam]``.
``use-native-runtime = $boolean``
If set to a boolean value, (yes/true/on), the host OS's native runtime
If set to a true boolean value, (yes/true/on), the host OS's native runtime
will be used instead of the Steam provided runtime. If this is set to
a false boolean value (no/false/off), then the startup will be modified
to export the relevant ``LD_PRELOAD`` and ``STEAM_RUNTIME`` settings.
@@ -90,7 +90,7 @@ must be ``[Steam]``.
``force-32bit = $boolean``
If set to a boolean value (yes/true/on), the shadowed Steam binary will
If set to a true boolean value (yes/true/on), the shadowed Steam binary will
be run via the ``linux32`` command. This will force the ``steam`` process
and all children to believe they are running on a 32-bit system. This
may be useful for 64-bit games that are buggy only on 64-bit.