kvm tools, ui: Add support for SDL framebuffer output target

This patch adds support for SDL based framebuffer. Use the '--sdl' command line
option to enable the feature.

Acked-by: Ingo Molnar <mingo@elte.hu>
Cc: Cyrill Gorcunov <gorcunov@gmail.com>
Cc: John Floren <john@jfloren.net>
Cc: Sasha Levin <levinsasha928@gmail.com>
Signed-off-by: Pekka Enberg <penberg@kernel.org>
This commit is contained in:
Pekka Enberg
2011-06-03 18:28:24 +03:00
committed by Will Deacon
parent aba1efa5fb
commit 3f838fece3
5 changed files with 124 additions and 4 deletions
+8
View File
@@ -71,6 +71,14 @@ ifeq ($(has_vncserver),y)
LIBS += -lvncserver
endif
FLAGS_SDL=$(CFLAGS) -lSDL
has_SDL := $(call try-cc,$(SOURCE_SDL),$(FLAGS_SDL))
ifeq ($(has_SDL),y)
OBJS += ui/sdl.o
CFLAGS += -DCONFIG_HAS_SDL
LIBS += -lSDL
endif
DEPS := $(patsubst %.o,%.d,$(OBJS))
# Exclude BIOS object files from header dependencies.
+10
View File
@@ -136,3 +136,13 @@ int main(void)
return 0;
}
endef
define SOURCE_SDL
#include <SDL/SDL.h>
int main(void)
{
SDL_Init(SDL_INIT_VIDEO);
return 0;
}
endef
+17
View File
@@ -0,0 +1,17 @@
#ifndef KVM__SDL_H
#define KVM__SDL_H
#include "kvm/util.h"
struct framebuffer;
#ifdef CONFIG_HAS_SDL
void sdl__init(struct framebuffer *fb);
#else
static inline void sdl__init(struct framebuffer *fb)
{
die("SDL support not compiled in. (install the SDL-dev[el] package)");
}
#endif
#endif /* KVM__SDL_H */
+13 -4
View File
@@ -32,6 +32,7 @@
#include <kvm/ioeventfd.h>
#include <kvm/i8042.h>
#include <kvm/vnc.h>
#include <kvm/sdl.h>
#include <kvm/framebuffer.h>
/* header files for gitish interface */
@@ -72,6 +73,7 @@ static const char *virtio_9p_dir;
static bool single_step;
static bool readonly_image[MAX_DISK_IMAGES];
static bool vnc;
static bool sdl;
extern bool ioport_debug;
extern int active_console;
@@ -117,6 +119,7 @@ static const struct option options[] = {
OPT_STRING('\0', "virtio-9p", &virtio_9p_dir, "root dir",
"Enable 9p over virtio"),
OPT_BOOLEAN('\0', "vnc", &vnc, "Enable VNC framebuffer"),
OPT_BOOLEAN('\0', "sdl", &sdl, "Enable SDL framebuffer"),
OPT_GROUP("Kernel options:"),
OPT_STRING('k', "kernel", &kernel_filename, "kernel",
@@ -538,7 +541,7 @@ int kvm_cmd_run(int argc, const char **argv, const char *prefix)
memset(real_cmdline, 0, sizeof(real_cmdline));
strcpy(real_cmdline, "notsc noapic noacpi pci=conf1");
if (vnc) {
if (vnc || sdl) {
strcat(real_cmdline, " video=vesafb console=tty0");
vidmode = 0x312;
} else {
@@ -630,13 +633,19 @@ int kvm_cmd_run(int argc, const char **argv, const char *prefix)
kvm__init_ram(kvm);
if (vnc || sdl)
fb = vesa__init(kvm);
if (vnc) {
kbd__init(kvm);
fb = vesa__init(kvm);
if (fb)
vnc__init(fb);
}
if (fb)
vnc__init(fb);
if (sdl) {
if (fb)
sdl__init(fb);
}
fb__start();
+76
View File
@@ -0,0 +1,76 @@
#include "kvm/sdl.h"
#include "kvm/framebuffer.h"
#include "kvm/util.h"
#include <SDL/SDL.h>
#include <pthread.h>
#define FRAME_RATE 25
static void sdl__write(struct framebuffer *fb, u64 addr, u8 *data, u32 len)
{
memcpy(&fb->mem[addr - fb->mem_addr], data, len);
}
static void *sdl__thread(void *p)
{
Uint32 rmask, gmask, bmask, amask;
struct framebuffer *fb = p;
SDL_Surface *guest_screen;
SDL_Surface *screen;
SDL_Event ev;
Uint32 flags;
if (SDL_Init(SDL_INIT_VIDEO) != 0)
die("Unable to initialize SDL");
rmask = 0x000000ff;
gmask = 0x0000ff00;
bmask = 0x00ff0000;
amask = 0x00000000;
guest_screen = SDL_CreateRGBSurfaceFrom(fb->mem, fb->width, fb->height, fb->depth, fb->width * fb->depth / 8, rmask, gmask, bmask, amask);
if (!guest_screen)
die("Unable to create SDL RBG surface");
flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL;
screen = SDL_SetVideoMode(fb->width, fb->height, fb->depth, flags);
if (!screen)
die("Unable to set SDL video mode");
for (;;) {
SDL_BlitSurface(guest_screen, NULL, screen, NULL);
SDL_UpdateRect(screen, 0, 0, 0, 0);
while (SDL_PollEvent(&ev)) {
switch (ev.type) {
case SDL_QUIT:
goto exit;
}
}
SDL_Delay(1000 / FRAME_RATE);
}
exit:
return NULL;
}
static int sdl__start(struct framebuffer *fb)
{
pthread_t thread;
if (pthread_create(&thread, NULL, sdl__thread, fb) != 0)
return -1;
return 0;
}
static struct fb_target_operations sdl_ops = {
.start = sdl__start,
.write = sdl__write,
};
void sdl__init(struct framebuffer *fb)
{
fb__attach(fb, &sdl_ops);
}