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64 lines
1.8 KiB
Lua
64 lines
1.8 KiB
Lua
#!./uwsgi --https :8443,foobar.crt,foobar.key --http-modifier1 6 --http-raw-body --threads 100 --lua tests/websockets_echo.lua
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function app(env)
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local function html()
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coroutine.yield(string.format([[
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<html>
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<head>
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<script language="Javascript">
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var s = new WebSocket("%s://%s/foobar/", ["echo","foo","bar"]);
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s.onopen = function() {
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alert("connected !!!");
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s.send("ciao");
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};
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s.onmessage = function(e) {
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var bb = document.getElementById('blackboard')
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var html = bb.innerHTML;
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bb.innerHTML = html + '<br/>' + e.data;
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};
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s.onerror = function(e) {
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alert(e);
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}
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s.onclose = function(e) {
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alert("connection closed");
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}
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function invia() {
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var value = document.getElementById('testo').value;
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s.send(value);
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}
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</script>
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</head>
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<body>
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<h1>WebSocket</h1>
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<input type="text" id="testo"/>
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<input type="button" value="invia" onClick="invia();"/>
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<div id="blackboard" style="width:640px;height:480px;background-color:black;color:white;border: solid 2px red;overflow:auto">
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</div>
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</body>
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</html>
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]], ws_scheme, env['HTTP_HOST']))
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end
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ws_scheme = 'ws'
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if env['HTTPS'] ~= nil then
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ws_scheme = 'wss'
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end
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if env['PATH_INFO'] == '/' then
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return 200, { ["Content-type"] = "text/html" }, coroutine.wrap(html)
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elseif env['PATH_INFO'] == '/foobar/' then
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uwsgi.websocket_handshake(nil, nil, 'echo')
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print("websockets...")
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while 1 do
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msg = uwsgi.websocket_recv()
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uwsgi.websocket_send(string.format("[%s] %s", os.time(), msg))
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end
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end
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end
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return app
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