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DESCRIPTION: As part of bringing libnetwork bridge driver features in parity with docker/daemon/network/driver/bridge features (Issue #46), this commit addresses the bridge.RequestPort() API. Currenlty docker/api/server.go needs an hold of port allocator in order to reserve a transport port which will be used by the http server on the host machine, so that portallocator does not give out that port when queried by portmapper as part of network driver operations. ISSUE: Current implementation in docker is server.go directly access portmapper and then portallocator from bridge pkg calling bridge.RequestPort(). This also forces that function to trigger portmapper initialization (in case bridge init() was not executed yet), while portmapper life cycle should only be controlled by bridge network driver. We cannot mantain this behavior with libnetwrok as this violates the modularization of networking code which libnetwork is bringing in. FIX: Make portallocator a singleton, now both docker core and portmapper code can initialize it and get the only one instance (Change in docker core code will happen when docker code will migrate to use libnetwork), given it is being used for host specific needs. NOTE: Long term fix is having multiple portallocator instances (so no more singleton) each capable to be in sync with OS regarding current port allocation. When this change comes, no change whould be required on portallocator' clients side, changes will be confined to portallocator package. Signed-off-by: Alessandro Boch <aboch@docker.com>
213 lines
5.2 KiB
Go
213 lines
5.2 KiB
Go
package portallocator
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import (
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"bufio"
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"errors"
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"fmt"
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"net"
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"os"
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"sync"
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"github.com/Sirupsen/logrus"
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)
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const (
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// DefaultPortRangeStart indicates the first port in port range
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DefaultPortRangeStart = 49153
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// DefaultPortRangeEnd indicates the last port in port range
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DefaultPortRangeEnd = 65535
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)
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type ipMapping map[string]protoMap
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var (
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// ErrAllPortsAllocated is returned when no more ports are available
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ErrAllPortsAllocated = errors.New("all ports are allocated")
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// ErrUnknownProtocol is returned when an unknown protocol was specified
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ErrUnknownProtocol = errors.New("unknown protocol")
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defaultIP = net.ParseIP("0.0.0.0")
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once sync.Once
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instance *PortAllocator
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createInstance = func() { instance = newInstance() }
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)
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// ErrPortAlreadyAllocated is the returned error information when a requested port is already being used
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type ErrPortAlreadyAllocated struct {
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ip string
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port int
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}
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func newErrPortAlreadyAllocated(ip string, port int) ErrPortAlreadyAllocated {
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return ErrPortAlreadyAllocated{
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ip: ip,
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port: port,
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}
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}
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// IP returns the address to which the used port is associated
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func (e ErrPortAlreadyAllocated) IP() string {
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return e.ip
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}
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// Port returns the value of the already used port
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func (e ErrPortAlreadyAllocated) Port() int {
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return e.port
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}
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// IPPort returns the address and the port in the form ip:port
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func (e ErrPortAlreadyAllocated) IPPort() string {
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return fmt.Sprintf("%s:%d", e.ip, e.port)
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}
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// Error is the implementation of error.Error interface
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func (e ErrPortAlreadyAllocated) Error() string {
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return fmt.Sprintf("Bind for %s:%d failed: port is already allocated", e.ip, e.port)
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}
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type (
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// PortAllocator manages the transport ports database
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PortAllocator struct {
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mutex sync.Mutex
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ipMap ipMapping
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Begin int
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End int
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}
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portMap struct {
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p map[int]struct{}
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begin, end int
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last int
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}
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protoMap map[string]*portMap
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)
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// New returns a new instance of PortAllocator
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func New() *PortAllocator {
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// Port Allocator is a singleton
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// Note: Long term solution will be each PortAllocator will have access to
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// the OS so that it can have up to date view of the OS port allocation.
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// When this happens singleton behavior will be removed. Clients do not
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// need to worry about this, they will not see a change in behavior.
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once.Do(createInstance)
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return instance
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}
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func newInstance() *PortAllocator {
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start, end, err := getDynamicPortRange()
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if err != nil {
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logrus.Warn(err)
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start, end = DefaultPortRangeStart, DefaultPortRangeEnd
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}
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return &PortAllocator{
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ipMap: ipMapping{},
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Begin: start,
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End: end,
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}
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}
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func getDynamicPortRange() (start int, end int, err error) {
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const portRangeKernelParam = "/proc/sys/net/ipv4/ip_local_port_range"
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portRangeFallback := fmt.Sprintf("using fallback port range %d-%d", DefaultPortRangeStart, DefaultPortRangeEnd)
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file, err := os.Open(portRangeKernelParam)
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if err != nil {
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return 0, 0, fmt.Errorf("port allocator - %s due to error: %v", portRangeFallback, err)
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}
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n, err := fmt.Fscanf(bufio.NewReader(file), "%d\t%d", &start, &end)
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if n != 2 || err != nil {
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if err == nil {
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err = fmt.Errorf("unexpected count of parsed numbers (%d)", n)
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}
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return 0, 0, fmt.Errorf("port allocator - failed to parse system ephemeral port range from %s - %s: %v", portRangeKernelParam, portRangeFallback, err)
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}
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return start, end, nil
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}
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// RequestPort requests new port from global ports pool for specified ip and proto.
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// If port is 0 it returns first free port. Otherwise it cheks port availability
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// in pool and return that port or error if port is already busy.
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func (p *PortAllocator) RequestPort(ip net.IP, proto string, port int) (int, error) {
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p.mutex.Lock()
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defer p.mutex.Unlock()
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if proto != "tcp" && proto != "udp" {
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return 0, ErrUnknownProtocol
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}
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if ip == nil {
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ip = defaultIP
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}
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ipstr := ip.String()
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protomap, ok := p.ipMap[ipstr]
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if !ok {
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protomap = protoMap{
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"tcp": p.newPortMap(),
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"udp": p.newPortMap(),
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}
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p.ipMap[ipstr] = protomap
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}
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mapping := protomap[proto]
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if port > 0 {
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if _, ok := mapping.p[port]; !ok {
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mapping.p[port] = struct{}{}
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return port, nil
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}
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return 0, newErrPortAlreadyAllocated(ipstr, port)
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}
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port, err := mapping.findPort()
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if err != nil {
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return 0, err
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}
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return port, nil
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}
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// ReleasePort releases port from global ports pool for specified ip and proto.
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func (p *PortAllocator) ReleasePort(ip net.IP, proto string, port int) error {
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p.mutex.Lock()
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defer p.mutex.Unlock()
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if ip == nil {
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ip = defaultIP
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}
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protomap, ok := p.ipMap[ip.String()]
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if !ok {
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return nil
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}
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delete(protomap[proto].p, port)
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return nil
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}
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func (p *PortAllocator) newPortMap() *portMap {
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return &portMap{
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p: map[int]struct{}{},
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begin: p.Begin,
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end: p.End,
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last: p.End,
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}
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}
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// ReleaseAll releases all ports for all ips.
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func (p *PortAllocator) ReleaseAll() error {
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p.mutex.Lock()
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p.ipMap = ipMapping{}
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p.mutex.Unlock()
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return nil
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}
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func (pm *portMap) findPort() (int, error) {
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port := pm.last
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for i := 0; i <= pm.end-pm.begin; i++ {
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port++
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if port > pm.end {
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port = pm.begin
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}
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if _, ok := pm.p[port]; !ok {
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pm.p[port] = struct{}{}
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pm.last = port
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return port, nil
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}
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}
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return 0, ErrAllPortsAllocated
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}
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